![]() ![]() I think this has some part to tell how the story is told. However, there is one key difference between the two games in the visuals, Cuphead has a film grain, reminiscent of the early 20th century cinema whilst Enchanted Portals doesn’t. The animation style produces almost boneless characters allowing the animators to come up with a range of humorous antidotes and story telling moments. Rubber Hose animation has inspired many different medias through the past century and has recently made a return to the gaming industry in the past couple of years. I could see Enchanted Portals flopping due to all the negative publicity just as easily as I could see it being successful because of that same publicity and because it fills a relatively open market.There are two reasons for the resemblance: The Artistic DirectionĬuphead and Enchanted Portals both take their visual design from Rubber Hose Animations of the 20s and 30s. We haven't seen many other games created in that same style, perhaps because it requires so much work. Cuphead was undoubtedly successful-so much so that it's getting its own animated TV show on Netflix called The Cuphead Show. I'm extremely curious to see how well it does. The Kickstarter campaign for Enchanted Portals launches on Oct. Xixo Games Studio's plans are to focus on this positive feedback and continue working on their game. Gemma said that despite this reception, some have reached out to the studio to express their support. ![]() “We were prepared for some backlash, but the trailer definitely reached way more people than we could ever anticipate, and all the hate and negativity coming our way has definitely had a huge impact on us.” “We’re both avid fans and we wanted to make something similar, but always from a place of respect and admiration for the original. ![]() “Yes, of course Cuphead was a huge inspiration for Enchanted Portals,” Gemma wrote over Facebook. Polygon spoke with Gemma about the overwhelmingly negative feedback they've received in the past 24 hours. Xixo Games Studio is comprised of two people: a director and programmer named Daniel and an artist and composer named Gemma. The trailer has nearly 40,000 views with almost 2,000 dislikes and 600 likes at the time of this writing. Whimsical, fantastical music would've fit this game's magical aesthetic well, but everything is taken so directly from Cuphead that we're given familiar big band jazz instead. One YouTube comment points out the soundtrack might be more upsetting than anything. The jumps, projectiles, and boss designs are all the same. Enchanted Portals seems to have stepped over that line towards the latter. ![]() There's a fine line between being inspired by a work of art and making it your own-and straight-up copying it. Cuphead looks great and Enchanted Portals does too. But it becomes incredibly difficult to see this game as anything but a copycat trying to safely capture the success it's seen others seize with ingenuity when that gameplay starts.Įverything about the animation is virtually identical to Cuphead's. They must recollect all the pages of their spellbook to make it back, defeating bosses all the while. They're dragged through a portal far from home. The premise of the story is that two young magicians are fooling around with various spells and open something more powerful than they anticipated. ![]()
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